Type alias BehaviorAction
BehaviorAction: ((state,
action,
editor,
session,
text) => ({ selection: number[]; text: string; } | Ace.Range) & { [
key:
string]
: any; } | undefined) Type declaration
- (state, action, editor, session, text): ({
selection: number[];
text: string;
} | Ace.Range) & {
[key: string]: any;
} | undefined Parameters
state: string | string[]
action: string
Returns ({
selection: number[];
text: string;
} | Ace.Range) & {
[key: string]: any;
} | undefined